![]() Reduced % Elemental Resist for Korvaak’s Chosen and Aetherial Ascended humans Iron cost is now considered when showing maximum craftable quantity for a blueprint.Īttached Devotion skills will no longer trigger the 100% cooldown FX to remove confusion when using item skills.įixed Devastation double dipping from its own mana cost reduction.įixed not being able to join expansion specific Crucible maps in multiplayer.įixed a bug causing loading screen tips to be missing.įixed a bug causing some players to get stuck on the loading screen. Vanguard Banner now also grants % All Retaliation damageĪutocast abilities should not trigger off destructible decorations. ![]() This time for good, probably maybe, let’s hope. Fixed interacting with a terminal permanently disabling the volumetric lightmap making the player look dark until the game was restartedĪnd an assortment of small fixes that I was too disorganised to write on source control =Īpparently the Galaxy update took longer than the offline installer update because of a technical problem.įixed another issue that caused monsters to get stuck in spawn areas. Fixed Sable's collar sometimes not being inspectable Fixed space showing sometimes in the dice puzzle Fixed a rare occurrence of part of the end sequence not triggering Fixed a hole in the world during end sequence if you ran too fast Fixed nav-mesh in end sequence, you should walk properly at the end now Fixed a tree poking through the wall into cryosleep Fixed atrium showing noise on low graphics settings Fixed inconsistencies in all reported levels Major optimisations to inspectables (hopefully fixing a crash on Linux, but also improving performance across the board) Voice logs can be accessed from computer terminals to re-listen or read to any found dialogue New localisation to Brazilian Portuguese
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